function flashLoad(url,w,h,id){
document.write("<object classid='clsid:D27CDB6E-AE6D-11cf-96B8-444553540000' id='"+id+"' codebase='http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0' width="+w+" height="+h+"><param name='movie' value="+url+"><param name=quality value=high><param name=wmode value=transparent><param name='allowFullScreen' value='true' /><param name='allowScriptAccess' value='always' /><embed src="+url+" name='"+id+"' quality=high pluginspage='http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash' type='application/x-shockwave-flash' width="+w+" height="+h+" wmode=transparent></embed></object>");
}

//----------------------------------------------
//Floating v1.1 Source By Bermann
//dobermann75@gmail.com
//----------------------------------------------

//new Floating(적용할개체 , X축여백 , Y축여백 , 미끄러지는속도:작을수록빠름..기본20 , 빠르기:작을수록부드러움..기본10);

function Floating(FloatingObj,MarginX,MarginY,Percentage,setTime) {
	this.FloatingObj = FloatingObj;
	this.MarginX = (MarginX) ? MarginX : 0;
	this.MarginY = (MarginY) ? MarginY : 0;
	this.Percentage = (Percentage) ? Percentage : 20;
	this.setTime = (setTime) ? setTime : 10;
	this.FloatingObj.style.position = "absolute";
	this.Body = null;
	this.setTimeOut = null;
	this.Run();
}

Floating.prototype.Run = function () {
	if ((document.documentElement.scrollLeft + document.documentElement.scrollTop) > (document.body.scrollLeft + document.body.scrollTop)) {
		this.Body = document.documentElement;
	} else {
		this.Body = document.body;
	}

	var This = this;
	var FloatingObjLeft = (this.FloatingObj.style.left) ? parseInt(this.FloatingObj.style.left,10) : this.FloatingObj.offsetLeft;
	var FloatingObjTop = (this.FloatingObj.style.top) ? parseInt(this.FloatingObj.style.top,10) : this.FloatingObj.offsetTop;
	var DocLeft = this.Body.scrollLeft + this.MarginX;
	var DocTop = this.Body.scrollTop + this.MarginY;

	var MoveX = Math.abs(FloatingObjLeft - DocLeft);
	MoveX = Math.ceil(MoveX / this.Percentage);
	var MoveY = Math.abs(FloatingObjTop - DocTop);
	MoveY = Math.ceil(MoveY / this.Percentage);

	if (FloatingObjLeft < DocLeft) {
		this.FloatingObj.style.left = FloatingObjLeft + MoveX + "px";
	} else {
		this.FloatingObj.style.left = FloatingObjLeft - MoveX + "px";
	}

	if (FloatingObjTop < DocTop) {
		this.FloatingObj.style.top = FloatingObjTop + MoveY + "px";
	} else {
		this.FloatingObj.style.top = FloatingObjTop - MoveY + "px";
	}

	window.clearTimeout(this.setTimeOut);
	this.setTimeOut = window.setTimeout(function () { This.Run(); },this.setTime);
}